If you are building a Xamarin.Forms app, it should be a no-brainer that you use MVVM pattern for your code base. It should also be a no-brainer that you give Prism.Forms a try. It makes development fast and code easy to maintain with its plethora of built-in services such for navigation, dependency injection, alerts, events, etc.
Sometimes in this beautiful world of cross-platform mobile development, we come across a problem that makes no sense at first. But after some StackOverflow surfing and Xamarin/MSDN research, we may find a way to tackle that problem. In some scenarios, there are multiple solutions and we have to decide which approach works best given our situation. In this post, I will demonstrate one of these problems, rather scenarios. The multi-tap monstrosity on Android when using Xamarin.Forms.
“How do I get started with Xamarin?”
I get asked this question a lot lately, thanks to Microsoft’s acquisition of Xamarin. Less than one month after Microsoft announced the Xamarin acquisition at Build 2016, interest in Xamarin went up 3 times.
This is good for developers who want to play with Xamarin and build their mobile skill set using their .NET competencies, and those who want to switch to cross-platform mobile development from native side. Not to mention, the businesses that were not able to deliver their mobile apps in multiple platforms all at once due to cost and resources. Now they can with lower cost and in a lot of cases, with existing technical resources available, specially if they are a Microsoft shop.